• Lesson.No : 36
  • 00:03:55
  • User Interface Requirements

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Course Lessons

  1. 1- Software Engineering Basics
  2. 2- Overview of Software Engineering
  3. 3- Software Evolution
  4. 4- Software Evolution Laws
  5. 5- E-Type Software Evolution
  6. 6- Software Paradigms
  7. 7- Need of Software Engineering
  8. 8- Characteristics of Good Software
  9. 9- Software Development Life Cycle
  10. 10- Software Development Paradigm
  11. 11- Waterfall Model
  12. 12- Structured Evolutionary Prototyping Model
  13. 13- Incremental Model
  14. 14- Rapid Application Development (RAD)
  15. 15- Spiral Model
  16. 16- V Model
  17. 17- Scrum Development Model
  18. 18- Big Bang Model
  19. 19- Software Project Management
  20. 20- Need of Software Project Management
  21. 21- Software Project Manager
  22. 22- Software Project Management Activities
  23. 23- Project Estimation
  24. 24- Project Estimation Techniques
  25. 25- Project Scheduling
  26. 26- Resource Management
  27. 27- Project Risk Management
  28. 28- Project Execution and Monitoring
  29. 29- Project Communication Management
  30. 30- Configuration Management
  31. 31- Project Management Tools
  32. 32- Critical Path Analysis
  33. 33- Requirement Engineering Process
  34. 34- Requirement Elicitation Techniques
  35. 35- Software Requirements
  36. 36- User Interface Requirements
  37. 37- Software Metrics and Measures
  38. 38- Software Design Levels
  39. 39- Modularization
  40. 40- Cohesion and Coupling
  41. 41- Software Quality Attributes
  42. 42- Data Flow Diagram
  43. 43- Structured Charts
  44. 44- HIPO Diagram
  45. 45- Structured English
  46. 46- Pseudo Code
  47. 47- Decision Tables
  48. 48- Entity Relationship Model
  49. 49- Data Dictionary
  50. 50- Structured Design
  51. 51- Function Oriented Design
  52. 52- Object Oriented Design
  53. 53- Software Design Approaches
  54. 54- Software User Interface Design
  55. 55- Command Line Interface (CLI)
  56. 56- Graphical User Interface
  57. 57- User Interface Golden Rules
  58. 58- Halstead’s Complexity Measures
  59. 59- Cyclomatic Complexity Measures
  60. 60- Function Point
  61. 61- Structured Programming
  62. 62- Functional Programming
  63. 63- Programming Style
  64. 64- Software Documentation
  65. 65- Software Validation and Verification
  66. 66- Manual Vs Automated Testing
  67. 67- Testing Approaches
  68. 68- Black Box Testing
  69. 69- White Box Testing
  70. 70- Testing Levels
  71. 71- Testing Documentation
  72. 72- Software Maintenance Overview
  73. 73- Types of Maintenance
  74. 74- Cost of Maintenance
  75. 75- Maintenance Activities
  76. 76- Software Re engineering
  77. 77- Component Reusability
  78. 78- CASE Tools
  79. 79- Components of CASE Tools
  80. 80- Scope of CASE Tools